Swedish Game Awards is Sweden's largest video game development competition. It has been held annually since 2002 and is organized by the student-driven, non-profit entrepreneurship association at the Royal Institute of Technology, Excitera. Our competition is exclusively for individuals within Sweden and is organized by a rotating group of volunteers each year.
Our audience is primarily students studying game development and software engineering. The overarching goal of the Swedish Game Awards is to promote ambitious individuals and decrease the gap between the game industry and academia - allowing students to more easily connect with the industry, network, and join in.
Economically SGA is driven entirely by donations and partnerships with various Nordic game development and software studios.
For questions; firstname.lastname@example.org
Fredrik is a third year student at Uppsala University, Campus Gotland. He studies a bachelor degree in Game Design and Project Management. Main interests in game development are level design and project management. On his spare time he enjoys watching esports and playing games!
Marcel is currently in his final semester of the bachelor program Game Design & Project Management at Uppsala University. He is passionate about applied game design, presenting and managing projects.
In his spare time, he loves to play digital card games like Gwent and currently MTG Arena. Sadly, those two don’t have any trap cards that can be activated. If you don’t find him playing games or managing projects however, he’ll most likely be training in the gym.
SPONSORSHIP MANAGER & VICE PROJECT MANAGER
Sara is a third year student at Blekinge Tekniska Högskola, Campus Karlshamn, where she studies a bachelor degree of Digital games in Medietechnologies. Loves event management, organizing, making people feel good and having alot of stuff to do. When she’s not doing 100 things at the same time, she loves to play video games, working out, pet cats, talk about Eurovision and eating food.
Elina is studying the last semester of the Game Design and Graphics programme at Campus Gotland, Uppsala University. She loves creating both 2D and 3D game art, as well as occasionally animating on the side. Whenever she's not doing art she's probably watching series, playing games or knitting something.