Swedish Game Awards is Sweden's largest video game development competition. It has run annually since 2002, and since 2021 organized by non-profit association The Swedish Games Industry. Both full fledged game studios and individual careers have sprung from this competition with game titles like Magicka, Bloodline Champions, Fight Corp, Adventure on Clover Island,. Secrets of Grindea, Dwarfs?! and more!
The competition is exclusively for individuals within Sweden. Our audience is primarily students studying game development and software engineering, but it can just as well be art students. The overarching goal of the Swedish Game Awards is to promote ambitious individuals and decrease the gap between the game industry and academia - allowing students to more easily connect with the industry, network, and join in.
Economically SGA is driven entirely by donations and sponsorships from game development studios.