Mor
PC
Genre -
Platform -
Narrative driven horror-mystery.
Set in the Swedish archipelago. Use an Ouija-board to communicate with a deranged spirit that may or may not be trying to kill you.
Vikid Games
Made by
13
Members
Sean Falk - Game Design & Creative Director
Mattias Gustafsson - Programming
Viking Renhammar Metus - Programming
Tobias Tran - Programming
David Nilsson - Narrative design & Writing
Tilla Segerstedt - 3D Graphics & Voice Acting
Sara Frid - 3D Graphics & Voice Acting
Veronica Johansson - 2D Graphics
Isac Stahl - 2D Graphics
Joel Lundén - Animation
Jesper Wibäck - Music
Joel Ekberg - Sound Design
Ushita Mohammadi Momenabadi - Sound Design
Website
Set in the Swedish 70s, the player takes the role of 17-year old Linn as she returns to the island where she almost drowned as a child.
After a fight with her mother, Linn is left alone in the family's old summer home. There she finds an old spirit board, through which she finds herself communicating with Mikael, a strange entity with a secret it desperately wants to share with her.
Mikael will lead you on an increasingly bizarre treasure hunt through the island. You will be forced to rely on your wits and creativity to decipher the spirit board's cryptic clues - and to piece together a disturbing mystery about Linn's past that does not seem consistent with her own memories.
But you may also be forced to ask yourself a more pressing question: is Mikael really trying to help Linn - or to kill her.