Four kids are vying for supremacy in a sport that's taking the world by storm, all to the sound of cheering crowds & rambling broadcasters.
The Cake Initiative
Alfred Carlsson - Creative Lead
Ludvig Holmstedt - Project Lead
Cecilia Höglund - Graphic Lead
Alexander Larsson - Sound/Music Lead
Fredrik Andersson - Programming Lead
Linus Persson Lundh, Elias Gustavsson - Game Writing
Pontus Johansson, Tim Cook, Fredrik Andersson - Programming
Alexander Larsson, San Liljeholm Wik - Sound
Jacob Farnelid - Music
Cecilia Höglund, Karolina Neckman - 3D Graphics
Jonas Gustafsson, Angelica Holst - Animation
Saga Tjerngren - 2D Graphics
Alfred Carlsson, Ludvig Holmstedt - Design
Swedish Meatballs is a light-hearted party game take on the classic third-person shooter, where up to four players take each other on using meatball-firing weapons, seeking to control the objective in order to score points.
Controls and gameplay would be immediately familiar to any fan of the genre, while the focus on fast-paced, casual fun allows even the most inexperienced of gamers to have a blast, while a grappling hook and dash creates mobile, engaging gameplay.
Setting this game apart from other shooters is its unique premise and presentation. In a world where the sport of firing meatballs at each other, not entirely dissimilar to paintball, has exploded into a global phenomenon, the Swedish Meatball circuit is its equivalent to football's Premier League. While fighting for the control point, players will be regaled with the rather unique utterances of the commentator duo, supplying anything from state-of-the-game information to tangents & banter.