Help the teenagers to survive and escape the island by talking to them.
Alexander Lövskog - Programmer
Andreas Tobiasson - Level Designer
Beatrice Karlsson - 2D Graphics and Concept Artist
Bruno Brito - Technical Designer
Daniel Nyberg - Game Designer
Folke Stövring Nielsen - Gameplay Programmer
Johan Andersson - Project Manager, programmer
Johannes Ekholm - 2D Graphics and Concept Artist
Nomi Bontegard - 3D Character Artist & Spine Animation
Oneal Priyanto - 2D Graphics
Tony Högye - 3D Environment Artist
Vilhelm Lindroos - Rigger Animator VFX
Rest A-Shored is a voice recognition simulation tech demo. In this game you literally talk to the characters helping them to survive and possibly escape the island.