Genre      -

Platform -


An action-adventure set in a post-apocalyptic version of Italy. You take role of a mercenary pilot in search for adventure and fortune.


Made by



Leo Smith - Project Manager

Teodor Huldt - Sound / Design

Kentaro Hayashida - Programmer

Hangning Zhang - Programmer

Isaac Olander - Artist

Alexander Sinn - Artist

Felix Rahm - Artist


Provincia is a 3rd person action-adventure dogfighting game set in the postapocalyptic Italian alps. The player takes the role of a Falcon (an in-universe term for an expert pilot mercenary/bounty hunter without ties to any faction) in search of fame, fortune and adventure. The player will venture between different factions and settlements to accept missions, meet new colourful characters, collect favours and much more in order to gain more money and upgrades for their plane.

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