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Ley Lines

Genre      -

Platform -



Ley Lines is a first person shooter/platformer in which you use your weapon, not only to vanquish enemies; but also to solve puzzles.

Made by

Team 2B



Max Fröjd - 2D

Christoffer Harborg - 2D

Emelie Johansson - 2D

Erik Hammarbäck - 3D

Jona Marklund - 3D

Jimmy Tuomi - 3D

Olle Drakenberg - Design

Douglas Ekehammar - Design

Antonia Kiili - Design

Daniel Sandin - Design

In Ley Lines the player is activated with nothing but the weapon “Ra” in hand, luckily, Ra is everything the player needs to solve the puzzles inside of this pyramid shaped science facility; within which the anti-intruder AI has gone rogue.

Using high mobility and elemental ammunition, the player will be able to interact with the environment to solve puzzles, and make short work of the rogue AI.

The final goal of the game is to activate the ley-focus prisms already set up in the facility, and get the diverging ley lines to combine and by doing so save the world from the rapidly expanding sun.

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