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Jetburst

Genre      -

Platform -

Simulation, Racing

PC

Enter a world of underground racing in outer space to pay back a dangerous debt. Fly fast, but be careful. You don’t want another one…

Made by

Quantum Games

11

Members

Johan Anderdahl - Programmer

Oliver Andersen - Programmer

Marcus Stein - Programmer

Oscar Öhrn - Programmer

Johan Ernstsson - Artist

Henrik Giang - Artist

Magnus Quach - Artist

Ted Flodman Söderberg - Artist

Carl-Henrik Andersson - Level Design

Fredrik Sjö - Level Design

Peter Hamlin - Technical Artist

A fast-paced racer with six degrees of freedom. The player enters an underground racing competition in order to pay back a debt. In order to win, the player must finish three dangerous tracks.

This game was created from scratch in our own custom DirectX11 engine we called Hailstorm.

Work duration: 10 weeks half-time.

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