Heavy Supremacy
Genre -
Platform -
Casual
PC
You've got 6 months to become the greatest heavy metal guitarist the world has ever seen or be forced to live life as a normie! Ugh!
Made by
ATLANT
15
Members
Jimmy Brunnberg - Project Lead/Design Lead
Emilie Åslund - Lead Artist
Iona Constantinescu - Lead Sound Designer
David Stensson - Lead Music Designer
Arvid Enochsson - Lead Programmer
Joakim Mattson - Artist
Vix Larsson - Artist
Emal Ghouse - Artist
Linn Jutemark - Music Designer
Ida Palm - Sound Designer
Christopher Robin Liljenström - Game Designer
Alex Jakobsson - Game Designer
Felix Ekberg - Writer
Julia Lundman - Programmer
Linnéa Svensson - Programmer
Balance work with practicing your epic metal skills to eventually step onto a stage and shred your way to greater venues. A casual management game with small sections of more intense gameplay.