Methuselah

PC

Genre:

Felltree interactive

Team:

The forests of the earth are in shambles, mankind has neglected their impact on the planet's ecosystems. As a final act of resilience the soul of the forest awakens in the form of a guardian by the name Methuselah. This entity has to make a stand against the humans' creations.

Use the might of the forest to bash and smash your way through herds of robots, Methuselah is considerably larger than the opposition. Use that to your advantage! When you´ve managed to scrap enough of the robots you will get rewarded in the form of experience points that will enable you to gain upgrades to more efficiently pummel through your enemies.

People:

Anton von Schéele Frejd - Lead Game Writer

 

Daniel Mattsson - Animator

 

Emil Forslund - Lead Programmer

 

Erik Ehrngren - Composer, Audio lead

 

Erik Hagberg - Programmer

 

Filip Johansson - 2D Artist, Graphical lead

 

Hugo Davidsson - Designer, Project lead

 

Hugo Färnegårdh - 3D Artist

 

Leonard Wahlund - Designer, Design lead

 

Mohamed Amin Mohamed Hashi - Programmer

 

Petter Olsson - SFX Artist

 

 

 

 

 

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