The forests of the earth are in shambles, mankind has neglected their impact on the planet's ecosystems. As a final act of resilience the soul of the forest awakens in the form of a guardian by the name Methuselah. This entity has to make a stand against the humans' creations.
Use the might of the forest to bash and smash your way through herds of robots, Methuselah is considerably larger than the opposition. Use that to your advantage! When you´ve managed to scrap enough of the robots you will get rewarded in the form of experience points that will enable you to gain upgrades to more efficiently pummel through your enemies.
Anton von Schéele Frejd - Lead Game Writer
Daniel Mattsson - Animator
Emil Forslund - Lead Programmer
Erik Ehrngren - Composer, Audio lead
Erik Hagberg - Programmer
Filip Johansson - 2D Artist, Graphical lead
Hugo Davidsson - Designer, Project lead
Hugo Färnegårdh - 3D Artist
Leonard Wahlund - Designer, Design lead
Mohamed Amin Mohamed Hashi - Programmer
Petter Olsson - SFX Artist